{"id":120,"date":"2018-02-10T15:40:27","date_gmt":"2018-02-10T14:40:27","guid":{"rendered":"http:\/\/192.168.1.35\/wordpress\/?page_id=120"},"modified":"2021-01-09T13:29:47","modified_gmt":"2021-01-09T12:29:47","slug":"competences","status":"publish","type":"page","link":"https:\/\/pab-rpg.fr\/index.php\/aide-de-jeu\/competences\/","title":{"rendered":"Comp\u00e9tences"},"content":{"rendered":"<p>Les <strong>Comp\u00e9tences<\/strong> sont r\u00e9parties en 7 typologies:<\/p>\n<ul>\n<li><strong>Divin<\/strong>: Sph\u00e8res divines des Pr\u00eatres, particuli\u00e8rement impact\u00e9es par la Sagesse<\/li>\n<li><strong>Larron<\/strong>: Comp\u00e9tences sp\u00e9cifiques des Larrons, particuli\u00e8rement impact\u00e9es par la Dext\u00e9rit\u00e9<\/li>\n<li><strong>Magie<\/strong>: Ecoles des Magiciens, particuli\u00e8rement impact\u00e9es par l&#8217;Intelligence<\/li>\n<li><strong>Mouvement<\/strong>: Comp\u00e9tences de d\u00e9placement, impact\u00e9es par la Constitution<\/li>\n<li><strong>Neutre<\/strong>: Comp\u00e9tences de m\u00e9tiers et de relations, impact\u00e9es par le Charisme<\/li>\n<li><strong>Offensif<\/strong>: Comp\u00e9tences de combats au corps \u00e0 corps, impact\u00e9es par la Force et la Dext\u00e9rit\u00e9<\/li>\n<li><strong>R\u00e9sistance<\/strong>: Comp\u00e9tences de parade et de r\u00e9sistance \u00e0 la magie<\/li>\n<\/ul>\n<p>L&#8217;armure peut entraver l&#8217;utilisation des comp\u00e9tences, ainsi la classe d&#8217;Armure naturelle (sans bonus magique) est souvent un malus<\/p>\n<p>Il est possible d&#8217;utiliser plusieurs comp\u00e9tences (multi-actions) dans un m\u00eame round avec les conditions suivantes:<\/p>\n<ul>\n<li>Les comp\u00e9tences doivent \u00eatre de typologie diff\u00e9rente (ex: Mouvement + Offensif)<\/li>\n<li>Un malus de 3 cumulatif est appliqu\u00e9 sur les comp\u00e9tences successives<\/li>\n<li>Les R\u00e9sistances ne sont pas consid\u00e9r\u00e9es (multi-actions) et ne subissent pas de malus\n<ul>\n<li>Les Parades: C\u00e0C Bouclier d\u00e9fensif et Esquive\/Parer<\/li>\n<li>Surprise: Anticiper une attaque furtive<\/li>\n<li>R\u00e9sistance: aux attaques magiques et poison<\/li>\n<li>Un seul jet par Rnd couvre toutes les attaques d&#8217;une m\u00eame sorte<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>Des points de comp\u00e9tences sont attribu\u00e9s \u00e0 chaque gain de niveau, le joueur pourra les r\u00e9partir dans les comp\u00e9tences de son choix<\/p>\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" width=\"498\" height=\"101\" src=\"http:\/\/pab-rpg.fr\/wp-content\/uploads\/2021\/01\/images.png\" alt=\"\" class=\"wp-image-429\" srcset=\"https:\/\/pab-rpg.fr\/wp-content\/uploads\/2021\/01\/images.png 498w, https:\/\/pab-rpg.fr\/wp-content\/uploads\/2021\/01\/images-300x61.png 300w\" sizes=\"(max-width: 498px) 100vw, 498px\" \/><\/figure><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Les Comp\u00e9tences sont r\u00e9parties en 7 typologies: Divin: Sph\u00e8res divines des Pr\u00eatres, particuli\u00e8rement impact\u00e9es par la Sagesse Larron: Comp\u00e9tences sp\u00e9cifiques des Larrons, particuli\u00e8rement impact\u00e9es par la Dext\u00e9rit\u00e9 Magie: Ecoles des Magiciens, particuli\u00e8rement impact\u00e9es par l&#8217;Intelligence Mouvement: Comp\u00e9tences de d\u00e9placement, impact\u00e9es par la Constitution Neutre: Comp\u00e9tences de m\u00e9tiers et de relations, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":121,"parent":62,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"page-templates\/template-fullwidth.php","meta":[],"_links":{"self":[{"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/pages\/120"}],"collection":[{"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/comments?post=120"}],"version-history":[{"count":1,"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/pages\/120\/revisions"}],"predecessor-version":[{"id":808,"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/pages\/120\/revisions\/808"}],"up":[{"embeddable":true,"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/pages\/62"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/media\/121"}],"wp:attachment":[{"href":"https:\/\/pab-rpg.fr\/index.php\/wp-json\/wp\/v2\/media?parent=120"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}